The Wheel in Space

Because nothing says “relaxing holiday” like being trapped on a space station with Cybermen sneaking in through the back door.

Short Synopsis

The Doctor and Jamie land on a spaceship that promptly tries to kill them (par for the course), stumble onto an Earth space station called “The Wheel,” and discover the Cybermen’s latest plan to conquer humanity—by invading through the space equivalent of a dodgy fire escape. Oh, and they pick up a brand-new companion: Zoe, a math genius in a sparkly catsuit.

Extended Storyline

The TARDIS suffers a “random plot device malfunction,” which forces the Doctor and Jamie to hitch a ride on a seemingly abandoned spaceship. Unfortunately, it’s booby-trapped, so while the Doctor is knocked unconscious, Jamie has to bumble around pressing buttons until they drift toward a giant space wheel-shaped station. Naturally, the people inside The Wheel don’t exactly roll out the welcome mat—after all, strangers in space are usually either smugglers, stowaways, or worse, Cybermen in disguise.

Speaking of which, the Cybermen are up to their usual trick: sneaking into human outposts via cunning, long-winded plans that could probably be accomplished in five minutes if they weren’t so fond of over-complication. This time, they’ve hidden inside rocket supply crates, patiently waiting until they can break out and begin their favorite pastime: converting humans into emotionless cyber-beings with dental work from nightmares.

While the suspicious crew of The Wheel argue about whether the Doctor and Jamie are heroes or saboteurs, the Cybermen quietly begin turning the station’s staff into remote-controlled zombies with nifty headgear. Soon enough, the crew are dropping like flies, and the station’s defense systems are about as useful as a chocolate teapot.

The Doctor, having recovered from his nap, realizes that the Cybermen are planning to use the Wheel as a staging ground for Earth invasion (because apparently Earth is the only planet in the universe worth bothering with). Cue lots of running down identical corridors, sabotaging Cyber-control signals, and arguing with obstinate humans who insist the Doctor is talking nonsense until, shockingly, he turns out to be right. Again.

In the middle of all this, we meet Zoe Heriot: a young, hyper-intelligent astrophysicist with a brain like a computer and a wardrobe that looks like she raided the “Space Mod” section of Carnaby Street. Initially, Zoe thinks she’s smarter than everyone else (including the Doctor), but by the end, she’s so impressed by the chaos that she stows away on the TARDIS for some proper adventures. The Doctor and Jamie, meanwhile, defeat the Cybermen through a mixture of technical sabotage, quick thinking, and probably sheer narrative convenience.

The Wheel is saved, the Cybermen are sent packing (until the next story), and the Doctor leaves behind a crew that will no doubt spend years in therapy explaining that, yes, they were nearly killed by silver giants hiding in their cargo.